Pi Pico Lays Down The Groove

From the 60s to perhaps the mid-00s, the path to musical stardom was essentially straight with very few forks. As a teenager you’d round up a drummer and a few guitar players and start jamming out of a garage, hoping to build to bigger and bigger venues. Few people made it for plenty of reasons, not least of which was because putting together a band like this is expensive. It wasn’t until capable electronic devices became mainstream and accepted in popular culture in the last decade or two that a few different paths for success finally opened up, and this groovebox shows just how much music can be created this way with a few straightforward electronic tools.

The groovebox is based on a Raspberry Pi Pico 2 and includes enough storage for 16 tracks with a sequencer for each track, along with a set of 16 scenes. Audio plays through PCM5102A DAC module, with a 160×128 TFT display and a touch-sensitive pad for user inputs. It’s not just a device for looping stored audio, though. There’s also a drum machine built in which can record and loop beats with varying sounds and pitches, as well as a sample slicer and a pattern generator and also as the ability to copy and paste clips.

There are a few limitations to using a device this small though. Because of memory size it outputs a 22 kHz mono signal, and its on-board storage is not particularly large either, but it does have an SD card slot for expansion. But it’s hard to beat the bang-for-the-buck qualities of a device like this, regardless, not to mention the portability. Especially when compared with the cost of multiple guitars, a drum set and a bunch of other analog equipment, it’s easy to see how musicians wielding these instruments have risen in popularity recently. This 12-button MIDI instrument could expand one’s digital musical capabilities even further.

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Use PicoGlitcher For Voltage Glitching Attacks

We see a fair few glitcher projects, especially the simpler voltage glitchers. Still, quite often due to their relative simplicity, they’re little more than a microcontroller board and a few components hanging off some wires. PicoGlitcher by Hackaday.IO user [Matthias Kesenheimer] is a simple voltage glitcher which aims to make the hardware setup a little more robust without getting caught up in the complexities of other techniques. Based on the Raspberry Pico (obviously!), the board has sufficient niceties to simplify glitching attacks in various situations, providing controllable host power if required.

A pair of 74LVC8T245 (according to the provided BoM) level shifters allow connecting to targets at voltages from 1.8 V to 5 V if powered by PicoGlitcher or anything in spec for the ‘245 if target power is being used. In addition to the expected RESET and TRIGGER signals, spare GPIOs are brought out to a header for whatever purpose is needed to control a particular attack. If a programmed reset doesn’t get the job done, the target power is provided via a TPS2041 load switch to enable cold starts. The final part of the interface is an analog input provided by an SMA connector.

The glitching signal is also brought out to an SMA connector via a pair of transistors; an IRLML2502 NMOS performs ‘low power’ glitching by momentarily connecting the glitch output to ground. This ‘crowbarring’ causes a rapid dip in supply voltage and upsets the target, hopefully in a helpful way. An IRF7807 ‘NMOS device provides a higher power option, which can handle pulse loads of up to 66A. Which transistor you select in the Findus glitching toolchain depends on the type of load connected, particularly the amount of decoupling capacitance that needs to be discharged. For boards with heavier decoupling, use the beefy IRF7807 and accept the glitch won’t be as sharp as you’d like. For other hardware, the faster, smaller device is sufficient.

The software to drive PicoGlitcher and the hardware design files for KiCAD are provided on the project GitHub page. There also appears to be an Eagle project in there. You can’t have too much hardware documentation! For the software, check out the documentation for a quick overview of how it all works and some nice examples against some targets known to be susceptible to this type of attack.

For a cheap way to glitch an STM8, you can just use a pile of wires. But for something a bit more complicated, such as a Starlink user terminal, you need something a bit more robust. Finally, voltage glitching doesn’t always work, so the next tool you can reach for is a picoEMP.

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Open-Source, 3D Printed Trackpad

Touchpads, or trackpads, have been around since the 1980s. Today, you can often find them in laptops and notebook computers as pointing devices. With no moving parts, a trackpad are easy to integrate into the body of a portable computer.  they’re much smaller than the traditional mouse. Until the advent of multitouch and gestures over the past two decades, though, they were generally poor substitutes for an actual mouse. These days, trackpads have enough features that some users prefer them even on their desktop computers. If you’re that type of person and don’t want to shell out a big pile of money for an Apple, Logitech, or other off-the-shelf trackpad you can always build your own.

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Supercon 2023 – Going Into Deep Logic Waters With The Pico’s PIO And The Pi’s SMI

The Raspberry Pi has been around for over a decade now in various forms, and we’ve become plenty familiar with the Pi Pico in the last three years as well. Still, these devices have a great deal of potential if you know where to look. If you wade beyond the official datasheets, you might even find more than you expected.

Kumar is presently a software engineer with Google, having previously worked for Analog Devices earlier in his career. But more than that, Kumar has been doing a deep dive into maxing out the capabilities of the Raspberry Pi and the Pi Pico, and shared some great findings in an excellent talk at the 2023 Hackaday Supercon.

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Using The Pi Pico As ‘Programmable Hardware’ For The Apple II

When we think of programmable hardware, we think of FPGAs. But they’re not the only option. [Oliver Schmidt] has been exploring how the Raspberry Pi Pico can serve in such a role for the classic Apple II. The talk was presented at the KansasFest event this year, and it’s well worth diving into!

[Oliver] has developed A2Pico. It’s a series of Apple II peripheral cards that are based around the Raspberry Pi Pico, as you might have guessed. [Oliver] has been working in the area since 2021 with one [Glenn Jones], with the duo experimenting with connecting the versatile microcontroller directly to the slot bus of the Apple II. [Ralle Palaveev] then chimed in, developing the A2Pico hardware with solely through-hole components for ease of assembly.

A number of cards have been developed based on A2Pico, including a storage device, a Z80 CP/M card, and a specialized card to play Bad Apple on the IIGS. It’s all thanks to the versatility of the programmable I/O (PIO) peripheral inside the Raspberry Pi Pico. This device enables the Pico to be reprogrammed to handle all sorts of complicated tasks at great speed. This is particularly useful when using it to bit-bang a protocol or talk with another machine, and it serves perfectly well in this role. Basically, by reprogramming the Pico and its PIO, the A2Pico design can become any one of a number of different add-on cards.

It’s well worth diving into this stuff if you’ve ever contemplated building your own peripheral cards for 8-bit and 16-bit machines. We’ve seen some other great add-on cards for vintage machines before, too.

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Pi Pico SDR On A Breadboard

How hard is it to make a fully standalone SDR? [101 Things] shows you how to take a breadboard, a PI Pico, and two unremarkable chips to create a capable radio. You can see the whole thing in the video below.

The design uses a standard Tayloe demodulator. There’s also an encoder and an OLED display for a user interface. You might also want to include some PC speakers to get a bit more audio out of the device.

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Mouse Doesn’t Play Pong… It IS Pong!

From the “why didn’t we think of that” department comes [dupontgu’s] pong mouse project. The mouse appears and acts like a normal computer mouse until you click the scroll wheel. When you do, the mouse rapidly moves the cursor on the connected computer to play pong. Obviously, though, the paddles and the ball all look like your cursor, whatever that happens to be. So, how do you tell the score? Well, when a score happens, the cursor shows between the two paddles. In the middle means the game is tied. Otherwise, the player closest to the score indicator is winning. Continue reading “Mouse Doesn’t Play Pong… It IS Pong!”